Call of Duty: World at War: Zombies

Activision has released the first official iPhone game in the franchise in the shape of Call of Duty: World at War: Zombies. This is the same zombie experience found in the console version of World at War, The iPhone shooter offers three control schemes and multiplayer via Wi-Fi or Bluetooth, so you can either set up a local match or play with folks across the planet. You cannot play online over the network, though.

Like many recent first person games on the iPhone, Zombies supports a variety of different control schemes including both ”virtual” on-screen analog sticks, and a tilt-based scheme.

Right now, World at War: Zombie on iPhone is just a single map, called “Nacht der Untoten” (Night of the Undead). Call of Duty: World at War: Zombies uses leader boards to track the best scores and achievements chart your own personal progress. Activision is already promising to support Call of Duty: World at War: Zombies with downloadable content in the future. Activision set the entry price at $9.99.



Lair360 said...

Now that is pretty weird! Especialy on an iPhone!

r4i said...

It does everything you could possibly want it too. Apps are amazing, it looks great and no matter how hard other phones try there still not an iphone!


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